Steur
Newcastle · MID · £4.9m
1447.1
Elo
1477 Z-Score
Latest · GW5
1447.1, down 2.7 after 7 defensive actions against Hull City (H)
Overall rank
#379
of 436 on Z-Score
Below Average top 70% to 90% of the rated
MID rank
#189
of 206 on Z-Score
Total Points
8
PPG
1.60
Z-Score: MID points per game are compared against a 3.16 average , spread 1.39. Measured against this season's regulars (111 of them), pulled toward the same measurement over 2025-26 (48 players).
01
Upcoming fixtures
AVL (H) GW7
CRY (A) GW8
EVE (H) GW9
FUL (A) GW10
ARS (H) GW11
02
2026/27 gameweek by gameweek
Form 1.5
vs season average +0.9
Appearances 5
- GW6 No appearance recorded
- GW5 Hull City, home 3 pts 1447.1 Elo -2.7 rating change 7 defensive actions 18 BPS
- GW4 Leeds, away 2 pts 1449.8 Elo -7.7 rating change 7 defensive actions 14 BPS
- GW3 Bournemouth, home 1 pts 1457.5 Elo -13.2 rating change 2 defensive actions 3 BPS
- GW2 Spurs, away 1 pts 1470.6 Elo -14.1 rating change 3 defensive actions 4 BPS
- GW1 Liverpool, home 1 pts 1484.8 Elo -15.2 rating change 2 defensive actions 3 BPS
03
Season stats
Goals 0
Assists 0
Bonus 0
Minutes 223
04
Expected stats Expected goals and assists based on the quality of chances. Compares what a player 'should' score vs what they actually score.
xG
Expected Goals. Season total of goals expected based on shot quality. Compare to actual goals to see if clinical or unlucky. 0.00
xA
Expected Assists. Season total of assists expected based on key pass quality. Compare to actual assists. 0.12
xG/90
Expected Goals per 90 mins. Normalizes for minutes played. 0.5+ is very good for forwards, 0.3+ good for midfielders. 0.00
xA/90
Expected Assists per 90 mins. Normalizes for minutes played. 0.3+ is very good. Shows creative output rate. 0.05
05
Ownership
0.1% of FPL squads have picked Steur
Percentage of FPL squads that have picked Steur right now.
06
Elo Glicko-style skill rating. It updates match by match and carries across seasons rather than resetting, so it is not a count of points scored.
Current
1500 is the baseline a player with no history starts from. Higher is a stronger record against the players they have faced. 1447.1
Peak, all time
The highest this rating has ever reached, counting every season the player has been rated in. A large gap between the peak and the current number means they are below their best. 1500.0
Peak, 2026/27 The highest this rating has reached through 2026/27 football alone. It fills in once a gameweek of this season has been rated, so it is empty for the whole of pre-season. 1484.8
Confidence
Rating Deviation. Lower = more confident rating. Higher = less data, rating may change quickly. 301 RD
Games, career
Appearances behind this rating, counted across every season the player has been rated in rather than this one alone. 5
Games, 2026/27 How many of those appearances are 2026/27 ones. The rating row cannot always separate the seasons, and where it cannot this says so rather than showing a zero. 5
Evidence
The bars beside an Elo say how much football is behind it. One bar is a rating built on a handful of matches, which can move a long way once games are played, and three bars is close to a full season of evidence behind the number. 2.48 games
Trend
Which way this rating is moving, measured across 2026/27 gameweeks alone. It needs two of them behind it, so before that it reads as not recorded rather than as steady. Stable
It is built on 2.48 games, so most of this rating is still the starting assumption every player begins from, with about 20 per cent of it measured. Expect it to move a long way once matches are played.
07
FAPR Fixture-Adjusted Performance Rating. Adjusts PPG based on opponent difficulty faced.
FAPR 0.00
Raw PPG 1.60
Adjustment
Positive = performed better vs tough opponents. Negative = stats boosted by easy fixtures. -0.25
Stats boosted by easy fixtures - may struggle vs top teams.
08
Elo history
GW1
1485
GW2
1471
GW3
1458
GW4
1450
GW5
1447