van Ewijk
Coventry City · DEF · £3.9m
1469.6
Elo
1487 Z-Score
Latest · GW6
1469.6, up 13.3 after an assist and a yellow card against Newcastle (H)
Overall rank
#302
of 436 on Z-Score
Average top 40% to 70% of the rated
DEF rank
#101
of 155 on Z-Score
Total Points
12
PPG
2.40
Z-Score: DEF points per game are compared against a 3.14 average , spread 1.49. Measured against this season's regulars (94 of them), pulled toward the same measurement over 2025-26 (42 players).
01
Upcoming fixtures
TOT (A) GW7
FUL (H) GW8
SUN (H) GW9
EVE (A) GW10
CRY (H) GW11
02
2026/27 gameweek by gameweek
Form 3.0
vs season average +0.6
Appearances 5
- GW6 Newcastle, home 6 pts 1469.6 Elo +13.3 rating change An assistA yellow card14 defensive actions 17 BPS
- GW5 No appearance recorded
- GW4 Brighton, home 0 pts 1456.3 Elo -17.7 rating change 7 defensive actions -5 BPS
- GW3 Man City, away 3 pts 1474.0 Elo -2.8 rating change A yellow card11 defensive actions 5 BPS
- GW2 Hull City, home 2 pts 1476.8 Elo -8.5 rating change 2 defensive actions 15 BPS
- GW1 Arsenal, away 1 pts 1485.3 Elo -14.7 rating change 7 defensive actions -8 BPS
03
Season stats
Goals 0
Assists 1
Clean Sheets 0
Bonus 0
Minutes 450
04
Expected stats Expected goals and assists based on the quality of chances. Compares what a player 'should' score vs what they actually score.
xG
Expected Goals. Season total of goals expected based on shot quality. Compare to actual goals to see if clinical or unlucky. 0.00
xA
Expected Assists. Season total of assists expected based on key pass quality. Compare to actual assists. 0.26
xG/90
Expected Goals per 90 mins. Normalizes for minutes played. 0.5+ is very good for forwards, 0.3+ good for midfielders. 0.00
xA/90
Expected Assists per 90 mins. Normalizes for minutes played. 0.3+ is very good. Shows creative output rate. 0.05
05
Ownership
7.4% of FPL squads have picked van Ewijk
Percentage of FPL squads that have picked van Ewijk right now.
06
Elo Glicko-style skill rating. It updates match by match and carries across seasons rather than resetting, so it is not a count of points scored.
Current
1500 is the baseline a player with no history starts from. Higher is a stronger record against the players they have faced. 1469.6
Peak, all time
The highest this rating has ever reached, counting every season the player has been rated in. A large gap between the peak and the current number means they are below their best. 1500.0
Peak, 2026/27 The highest this rating has reached through 2026/27 football alone. It fills in once a gameweek of this season has been rated, so it is empty for the whole of pre-season. 1485.3
Confidence
Rating Deviation. Lower = more confident rating. Higher = less data, rating may change quickly. 301 RD
Games, career
Appearances behind this rating, counted across every season the player has been rated in rather than this one alone. 5
Games, 2026/27 How many of those appearances are 2026/27 ones. The rating row cannot always separate the seasons, and where it cannot this says so rather than showing a zero. 5
Evidence
The bars beside an Elo say how much football is behind it. One bar is a rating built on a handful of matches, which can move a long way once games are played, and three bars is close to a full season of evidence behind the number. 5 games
Trend
Which way this rating is moving, measured across 2026/27 gameweeks alone. It needs two of them behind it, so before that it reads as not recorded rather than as steady. Rising
It is built on 5 games, so most of this rating is still the starting assumption every player begins from, with about 33 per cent of it measured. Expect it to move a long way once matches are played.
07
FAPR Fixture-Adjusted Performance Rating. Adjusts PPG based on opponent difficulty faced.
FAPR 0.00
Raw PPG 2.40
Adjustment
Positive = performed better vs tough opponents. Negative = stats boosted by easy fixtures. -0.05
Consistent performance regardless of opponent quality.
08
Elo history
GW1
1485
GW2
1477
GW3
1474
GW4
1456
GW6
1470